Size: Large
Type: Monstrosity
Alignment: Unaligned
AC: 14 (Natural Armor)
Hit Points: 75 (10d10 + 20)
Speed: 40 ft.

STRDEXCONINTWISCHA
20 (+5)12 (+1)16 (+3)3 (-4)12 (+1)7 (-2)

Skills: Perception +3
Senses: Darkvision 60 ft., passive Perception 13
Languages:
Challenge: 4 (1,100 XP)

Keen Sight and Smell. The owlbear guardian has advantage on Wisdom (Perception) checks that rely on sight or smell.

Actions

  • Multiattack. The owlbear guardian makes two attacks: one with its beak and one with its claws.

  • Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 15 (1d10 + 5) piercing damage.

  • Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (2d8 + 5) slashing damage.

Enhanced Ferocity. When the owlbear guardian is below half its hit points, it enters a frenzied state, adding an extra 1d6 damage to all attacks. However, while in this state, all attack rolls against it deal an extra 1d6 damage as well.

Flavor Text

This enhanced owlbear appears more menacing and battle-scarred than its typical counterparts. Its eyes burn with a ferocious intensity, and its claws and beak are stained with the remnants of previous encounters. An air of danger and unpredictability surrounds this creature, signaling that it is a more formidable adversary than an ordinary owlbear.