Measures the town’s defense capabilities and military strength.

Cultural Keys:

  • Stat 10 (DC 10): Average defense capabilities; common military presence.
  • Stat 15 (DC 15): Above-average military strength; specialized units available.
  • Stat 20 (DC 20): Exceptional military power; elite forces and advanced defenses.
Stat ScoreDescription
1Defenseless: No military presence; vulnerable to threats.
2Minimal Defense: Very limited guards; basic protection.
3Weak Militia: Untrained or poorly equipped defenders.
4Basic Militia: Small group with minimal training.
5Local Guard: Modest number of guards; basic patrols.
6Trained Militia: Better-trained defenders; simple fortifications.
7Standard Guard: Regular patrols; moderate training and equipment.
8Competent Defense: Well-equipped guards; basic walls or defenses.
9Strong Guard: Above-average training; defensive structures in place.
10Average Military: Common level of defense; capable of repelling standard threats.
11Skilled Military: Trained soldiers; strategic defenses.
12Fortified Defense: Strong walls; experienced commanders.
13Elite Units: Specialized forces; advanced weaponry.
14Powerful Military: Significant military presence; respected force.
15Superior Military: Above-average strength; renowned units.
16Advanced Military: Cutting-edge tactics; high morale.
17Dominant Force: Military influences regional power dynamics.
18Military Juggernaut: Exceptional strength; capable of major campaigns.
19Legendary Military: Feared and respected; unmatched prowess.
20Invincible Military: Unparalleled defense capabilities; legendary status.