Measures the town’s defense capabilities and military strength.
Cultural Keys:
- Stat 10 (DC 10): Average defense capabilities; common military presence.
- Stat 15 (DC 15): Above-average military strength; specialized units available.
- Stat 20 (DC 20): Exceptional military power; elite forces and advanced defenses.
| Stat Score | Description |
|---|---|
| 1 | Defenseless: No military presence; vulnerable to threats. |
| 2 | Minimal Defense: Very limited guards; basic protection. |
| 3 | Weak Militia: Untrained or poorly equipped defenders. |
| 4 | Basic Militia: Small group with minimal training. |
| 5 | Local Guard: Modest number of guards; basic patrols. |
| 6 | Trained Militia: Better-trained defenders; simple fortifications. |
| 7 | Standard Guard: Regular patrols; moderate training and equipment. |
| 8 | Competent Defense: Well-equipped guards; basic walls or defenses. |
| 9 | Strong Guard: Above-average training; defensive structures in place. |
| 10 | Average Military: Common level of defense; capable of repelling standard threats. |
| 11 | Skilled Military: Trained soldiers; strategic defenses. |
| 12 | Fortified Defense: Strong walls; experienced commanders. |
| 13 | Elite Units: Specialized forces; advanced weaponry. |
| 14 | Powerful Military: Significant military presence; respected force. |
| 15 | Superior Military: Above-average strength; renowned units. |
| 16 | Advanced Military: Cutting-edge tactics; high morale. |
| 17 | Dominant Force: Military influences regional power dynamics. |
| 18 | Military Juggernaut: Exceptional strength; capable of major campaigns. |
| 19 | Legendary Military: Feared and respected; unmatched prowess. |
| 20 | Invincible Military: Unparalleled defense capabilities; legendary status. |