stats

  • level: 3
  • hit points: 24
  • hit dice: 3d8
  • armor class: 12

abilities:

  • strength: 8
  • dexterity: 14
  • constitution: 14
  • intelligence: 10
  • wisdom: 12
  • charisma: 17

proficiencies

skill proficiencies:

  • deception
  • insight
  • medicine
  • religion

saving throw proficiencies: wisdom, charisma

weapon proficiencies: simple weapons

armor training: light armor

tool proficiencies: calligrapher’s supplies

languages: common

species: half-aasimar

  • size: medium
  • speed: 30 ft
  • resistance to necrotic and radiant damage
  • darkvision (60 ft)
  • heal for {proficiency_bonus}d4
    • magic action, on touch, once per long rest
  • light cantrip
  • replace any d20 test with a foretelling roll
    • target: self, or creature you can see
    • use before the roll, once per turn
    • roll 2d20 on long rest, valid until next long rest

class: warlock

eldritch invocations:

  • eldritch mind
    • advantage on con saves to maintain concentration
  • armor of shadows
    • mage armor does not cost a spell slot
  • devil’s sight
    • can see normally in darkness within 120 ft

magical cunning:

  • regain ceil(spell_slots / 2) spell slots
  • 1 min, once per long rest

subclass: celestial patron

healing light:

  • pool of healing magic: {level + 1}d6
  • bonus action: heal target within 60 ft, must be visible
  • max number of dice at once: max(charisma_modifier, 1)
  • regain all dice on long rest

feats

healer:

  • can use healer’s kit, target can use one hit die
  • when rolling a heal (this or a spell), then reroll on 1

spells

lvlnameproperties
0blade wardc
0light
0sacred flame
0true strike
1
1armor of agathysb
1comprehend languagesR
1cure wounds
1detect magicc R
1guiding bolt
1mage armorf
1protection from evil and goodc m
2
2aid
2lesser restorationb

properties:

  • f: always free
  • c: concentration
  • R: ritual
  • m: requires material
  • t: pact of the tome

equipment

  • sickle
    • 1d4 slashing damage
  • 2 dagger
    • 1d4 piercing damage
  • arcane focus (orb)
  • traveler’s clothes
  • robe (dark red)
  • fiora’s braided grass bracelet

inventory

  • backpack
  • blanket
    • advantage on saves against extreme cold
  • flask of holy water (25 g)
  • healer’s kit (10 / 10 uses)
  • lamp
    • light (15/45)
    • fuel: oil
  • 9 flasks of oil
    • fuel for lamp, 6 hours each
  • tinderbox
    • bonus action to light the lamp
  • ration (3)
  • waterskin (4 pints)

weight: 49 / 120 lb

gold

totalchangereason
85.80
131.8046.00truhe von lucien
381.80250.00anzahlung von corvialis
356.80-25.00bribe money
356.40-0.40Bier im Blackwood Pub