# Merchant Human Thief Rogue "Katharana Silvertrade" [level]: 3 [speed]: 30 = 30 (>human) [initiative]: 3 = 3 (>DEX) [hdm] (hit dice max): 3d8 = d8 * 3 (>level) [ac] 14 = 11 (>equipment) + 3 (>DEX) [pfb] (proficiency bonus): 2 (>rogue level 1) [hpm] (hit points maximum): 33 = 3 + 5 * 3 (>level) + 3 (>CON) * 3 (>level) + 2 (>feat tough) * 3 (>level) [str]: 13 = 13 [dex]: 16 = 15 + 1 (>choice) [con]: 16 = 14 + 2 (>choice) [int]: 10 = 10 [wis]: 8 = 8 [cha]: 12 = 12 ## saving throws: - str: 1 = 1 (>STR) - dex: 5 = 3 (>DEX) + 2 (>pfb) - con: 3 = 3 (>CON) - int: 2 = 0 (>INT) + 2 (>pfb) - wis: -1 = -1 (>WIS) - cha: 1 = 1 (>CHA) ## ability checks: - acrobatics: 5 = 3 (>DEX) + 2 (>pfb) - animal handling: 1 = -1 (>WIS) + 2 (>pfb) - arcana: 0 = 0 (>INT) - athletics: 1 = 1 (>STR) - deception: 1 = 1 (>CHA) - history: 0 = 0 (>INT) - insight: -1 = -1 (>WIS) - intimidation: 3 = 1 (>CHA) + 2 (>pfb) - investigation: 2 = 0 (>INT) + 2 (>pfb) - medicine: -1 = -1 (>WIS) - nature: 0 = 0 (>INT) - perception: -1 = -1 (>WIS) - performance: 1 = 1 (>CHA) - persuation: 3 = 1 (>CHA) + 2 (>pfb) - religion: 0 = 0 (>INT) - sleight of hand: 7 = 3 (>DEX) + 2 (>pfb) + 2 (>pfb, Rogue - expertise) - stealth: 7 = 3 (>DEX) + 2 (>pfb) + 2 (>pfb, Rogue - expertise) - survival: -1 = -1 (>WIS) ## traits: [1/Turn, On advantage attack or ally next to enemy] Sneak attack (>Rogue level 1): Add 2 (>Rogue level 3) d6 dmg to attack. [1 bA] Cunning action (>Rogue level 2): Dash or disengage or hide. [1 bA, not moved] Steady aim (>Rogue level 3): Gain advantage on next attack, speed is 0 this turn. [After LR] Resourceful (>Human level 1): Gain heroic inspiration. [2 (>PFB)/LR, On D20 test or attack roll] Lucky (>feat lucky): Gain advantage or impose disadvantage. [] Climber (>Thief level 3): Climb speed 30 (>speed). [] Jumper (>Thief level 3): Jump with dex. [1 bA] Fast hands (>Thief level 3): Pick lock, disarm trap, pick pocket (Sleight of hand). Or use magic object action. Or utilize. ## languages: - common (>human) - thieves' cant (>Rogue - thieves' cant) - elfish (>Rogue - thieves' cant) ## feats: - lucky (>Merchant) - tough (>Human level 1 choice) ## proficiencies: - simple weapons - martial weapons - thieves' tools - light armor - saving throw DEX (>rogue) - saving throw INT (>rogue) - Acrobatics (> Rogue level 1 choice) - Animal Handling (> Merchant) - Intimidation (> Merchant) - lnvestigation (> Rogue level 1 choice) - Sleight of Hand (> Rogue level 1 choice) - Stealth (> Rogue level 1 choice) - Persuation (> Human level 1 choice) - Sleight of Hand expertise (> Rogue level 1 choice) - Stealth expertise (> Rogue level 1 choice)