_Measures the town's defense capabilities and military strength._
**Cultural Keys:**
- **Stat 10 (DC 10):** Average defense capabilities; common military presence.
- **Stat 15 (DC 15):** Above-average military strength; specialized units available.
- **Stat 20 (DC 20):** Exceptional military power; elite forces and advanced defenses.
|**Stat Score**|**Description**|
|---|---|
|**1**|**Defenseless**: No military presence; vulnerable to threats.|
|**2**|**Minimal Defense**: Very limited guards; basic protection.|
|**3**|**Weak Militia**: Untrained or poorly equipped defenders.|
|**4**|**Basic Militia**: Small group with minimal training.|
|**5**|**Local Guard**: Modest number of guards; basic patrols.|
|**6**|**Trained Militia**: Better-trained defenders; simple fortifications.|
|**7**|**Standard Guard**: Regular patrols; moderate training and equipment.|
|**8**|**Competent Defense**: Well-equipped guards; basic walls or defenses.|
|**9**|**Strong Guard**: Above-average training; defensive structures in place.|
|**10**|**Average Military**: Common level of defense; capable of repelling standard threats.|
|**11**|**Skilled Military**: Trained soldiers; strategic defenses.|
|**12**|**Fortified Defense**: Strong walls; experienced commanders.|
|**13**|**Elite Units**: Specialized forces; advanced weaponry.|
|**14**|**Powerful Military**: Significant military presence; respected force.|
|**15**|**Superior Military**: Above-average strength; renowned units.|
|**16**|**Advanced Military**: Cutting-edge tactics; high morale.|
|**17**|**Dominant Force**: Military influences regional power dynamics.|
|**18**|**Military Juggernaut**: Exceptional strength; capable of major campaigns.|
|**19**|**Legendary Military**: Feared and respected; unmatched prowess.|
|**20**|**Invincible Military**: Unparalleled defense capabilities; legendary status.|