_Measures the town's defense capabilities and military strength._ **Cultural Keys:** - **Stat 10 (DC 10):** Average defense capabilities; common military presence. - **Stat 15 (DC 15):** Above-average military strength; specialized units available. - **Stat 20 (DC 20):** Exceptional military power; elite forces and advanced defenses. |**Stat Score**|**Description**| |---|---| |**1**|**Defenseless**: No military presence; vulnerable to threats.| |**2**|**Minimal Defense**: Very limited guards; basic protection.| |**3**|**Weak Militia**: Untrained or poorly equipped defenders.| |**4**|**Basic Militia**: Small group with minimal training.| |**5**|**Local Guard**: Modest number of guards; basic patrols.| |**6**|**Trained Militia**: Better-trained defenders; simple fortifications.| |**7**|**Standard Guard**: Regular patrols; moderate training and equipment.| |**8**|**Competent Defense**: Well-equipped guards; basic walls or defenses.| |**9**|**Strong Guard**: Above-average training; defensive structures in place.| |**10**|**Average Military**: Common level of defense; capable of repelling standard threats.| |**11**|**Skilled Military**: Trained soldiers; strategic defenses.| |**12**|**Fortified Defense**: Strong walls; experienced commanders.| |**13**|**Elite Units**: Specialized forces; advanced weaponry.| |**14**|**Powerful Military**: Significant military presence; respected force.| |**15**|**Superior Military**: Above-average strength; renowned units.| |**16**|**Advanced Military**: Cutting-edge tactics; high morale.| |**17**|**Dominant Force**: Military influences regional power dynamics.| |**18**|**Military Juggernaut**: Exceptional strength; capable of major campaigns.| |**19**|**Legendary Military**: Feared and respected; unmatched prowess.| |**20**|**Invincible Military**: Unparalleled defense capabilities; legendary status.|