When you earn a Favor from a creature—through acts of service, saving its life, or entering a binding agreement—you gain access to one of two types of social leverage: - **Standard Favor:** This type of Favor allows you to automatically succeed on your next Charisma (Persuasion) check against the creature. - **Superior Favor:** This rarer and more valuable Favor grants you an automatic critical success on your next Charisma (Persuasion) check against the creature—treat your d20 roll as if you had rolled a natural 20. ___ ## Calling in a Favor When you engage in a social encounter with the creature that owes you a Favor, you may call it in to gain its associated benefit for your next Persuasion attempt. ___ ## Prerequisite **Relationship Status:** This benefit only applies if the creature remains on friendly or neutral terms with you. If the creature has become openly hostile or is no longer willing to cooperate, the Favor is null and void. **DM Discretion:** The DM may rule that certain requests exceed the creature’s ability or willingness to comply—even if a Favor is used. For example, persuading an unwavering enemy leader to renounce their core beliefs in a single conversation may be beyond the scope of any Favor. **Scope of Request:** These benefits are intended for moderate social requests. Extreme or world-altering demands may be considered beyond the Favor’s scope. **Single Use:** Each Favor may only be used once per social encounter and is expended after its use. This revised rule distinguishes between the two types of favors—one guaranteeing an automatic success and the other a critical success—while reinforcing that the creature’s current disposition and the DM’s narrative judgment remain key factors in their application.